In the current Web3 fever, a Pokemon-style browser game with an NFT business model feels like an inevitability. Mino Games’ “first major crypto project”, Dimensionals, is a free-to-play RPG about gathering a deck of “lovable, collectible characters”. Some of the monsters that players collect (or, in the crypto-adjacent language of the day – “mint”) will […]
The generation born between 1997 and 2012 – commonly referred to as Gen Z – is entering adulthood en masse. Around one in three people alive today is Gen Z. More than 30 percent of the U.S. workforce will be Gen Z by the end of this decade. Gen Z’s influence on gaming is already […]
For those of us who care about gaming, an enduring difficulty presents itself. How do we frame the future? How do we describe the next few decades without resorting to glib generalizations, or making the error of casting the future on the basis of the present? A giant, heaving blob of jargon and corporate-speak has […]
Barely a day goes by without negative news coverage slicing another cut into metaverse hype, either in the form of a big company backing away from previous enthusiasm, or a thundering editorial declaring the entire concept to be yet another tech dead-end. This reversal from last year’s largely unquestioning coverage is certainly being driven by […]
The development leaves Blizzard without a foothold in China for the moment, but a new deal is likely to replace it.
The studio will be renamed Gearbox Studio Shanghai
People Can Fly’s Project Dagger will be self-published.
Bigmode will focus on “substance, quality, creativity, and fun,” according to the announcement.
The publisher’s flagship franchise is getting several new entries.
Tribute Games’ Eric Lafontaine and Dotemu’s Cyrille Imbert talk to GameDaily about their history with the TMNT franchise, and how it was channeled into Shredder’s Revenge.