Despite the hype surrounding certain buzzwords in gaming right now, it’s always worth remembering that technology isn’t always a primary agent of change. People, and the way we see ourselves, can also make lasting differences, and improvements. A quick search of last year’s hot ticket words “Web3” and “metaverse” on this year’s Game Developer Conference’s […]
In September last year, mega-retailer Walmart launched its shiny new Roblox destination, Walmart Land. The company pointed out that the “interactive experience” was aimed at “the global Roblox community of over 52 million daily users”. A few months on, and only a tiny number of those daily users are bothering to visit Walmart Land. In […]
Claims of shell companies and illegally taking control of the studio abound.
In a lengthy Medium post, the composer alleges unpaid work and offers of hush money.
The surprise deal will see further expansion of Fandom’s rapidly-growing stable of brands.
The initiative is a collaboration between a handful of organizations. Dr. Rachel Kowert, research director of Take This, spoke to GameDaily about the funding.
A catastrophic series of firings swept the industry this week.
Today’s Nintendo Direct presentation kept the momentum rolling.
The Heavy Rain and Detroit: Become Human developer will remain autonomous, CEO David Cage insists.
The speedrunning first-person platformer surprised many upon its release. Designer Ben Esposito talks to GameDaily about how it all came together.