Company will ‘further explore the integration of social, content and technology that is more suitable for future trends…’
After layoffs hit Telltale Games, Capcom Vancouver, and Disney Canada, IGDA is helping developers discover new job opportunities.
The mobile successor lasted not too much longer than the original Club Penguin, as another unfortunate round of layoffs in the game industry occurs.
‘Realistically, we are going to wind up competing with the Nintendo Switch,’ John Carmack said in a keynote address this week.
GLAAD’s Vice President of Programs Zeke Stokes sits down with GameDaily to talk about the new award category, their games industry advisory council, and pushing for greater industry inclusion.
French multimedia conglomerate Vivendi plans to unload its remaining 6.7 percent of Ubisoft stocks by March 2019, honoring its previous commitment.
Oculus Quest looks great for VR 1.0, but the real inflection point is yet to come, says Tim Merel, who believes it’ll be a few more years before a standalone VR installed base can hit 10M.
The new all-in-one VR system (formerly dubbed Santa Cruz) debuts next spring, offering “Rift-like” experiences with 50+ titles at launch.
The open beta for cross-platform play begins today with Sony unveiling a “major policy change.”
League of Legends heads towards worst year since 2014 while World of Warcraft western subs reach their highest (also since 2014).