The no-code philosophy comes to app development through AppOnboard.
The enormous paycheck highlights how Twitch’s viability as a platform for indie or mid-tier developers may be shrinking.
Discord continues to remove the friction and layers of complexity between early access, launch, post-launch, and integrating community into the development cycle.
A new study from Interpret reveals that parents, not children, dictate whether kids spend money on mobile games. The study suggests that publishers need to consider both children and parents’ needs when selling their games.
PlayerUnknown’s Battlegrounds to spin up an R&D division for Greene to run in Amsterdam.
Speaking with MCV, Epic Games founder Tim Sweeney predicts that the next five years in gaming could bring sweeping changes to the business, thanks in part to fast-moving properties like Fortnite.
The news comes a week before GDC and a big Google announcement at the event.
The digital convention, hosted on Steam, will give narrative indie games a chance to connect with players.
As Xbox hardware sales continue to dwindle, Microsoft is strategically shoring up its Xbox Game Pass market saturation for when Xbox Live (and Game Pass) makes its way to additional platforms.
Super Brawl’s revenue still didn’t manage to catch Clash Royale’s $154 million in its first three months on the market.