Vivendi waged a long campaign to execute a hostile takeover, but confidence in Ubisoft management won out.
Scott Benson and Bethany Hockenberry have teamed up with artist and musician Wren Farren to form a game studio in which all participants are equal partners.
The study is a familiar one to market researchers, but raises questions about in-game advertising’s impact and what demographics companies should increase focus on.
Firms are racing to find a lead plaintiff and time is running out.
While it’s unclear what lies in store for Anthem, BioWare’s active involvement in the game’s online community suggests EA isn’t ready to pull the plug on the game so soon after launch.
Five companies will be vying for a 98.6 percent stake in MapleStory publisher Nexon, including Chinese mega-conglomerate Tencent.
Here’s what happened in influencer marketing and streaming news for the week of February 25-March 1, 2019.
On average, Nintendo Japan employees stay longer, work less, and make a fair wage right out of school.
Martin Defries, a 35-year industry veteran, will head Numskull Games.
Half a year after Kotaku’s Cecilia D’Anastasio published an award-winning story discussing Riot’s internal issues with sexual harassment, the studio is taking new steps (on a long road) to solve its toxic workplace. But will it be enough?