The Fortnite publisher is banking on its foundational success to undercut the reigning king of digital game sales, and game developers are at least somewhat split on how it will pan out.
Steam unveiled a multi-tiered Distribution Agreement that provides publishers a bigger share of revenue at $10m and $50m in sales, drawing ire from the indie game dev community.
IGDA executive director Jen MacLean compares the loot box monetization issue, which has sparked an FTC investigation, to prior industry challenges like game ratings.
YouTubers and streamers will benefit from the relaxed guidelines.
The ESA remains firm on its stance that loot boxes aren’t a form of gambling. Senator Hassan (and the FTC) clearly don’t agree.
The acquisition hints at both future opportunities for Canadian developers and a growing mobile market in North America beyond the U.S.
Startup features experience at Telltale, Konami, LucasArts, MadCatz and more.
Make sure you read that EULA next time.
There is no legal reason for Bethesda and ZeniMax to offer refunds.
It’s unclear how well physical media has fared, but trends continue to point towards digital and streaming as the industry’s future.