TinyBuild CEO Alex Nichiporchik talks to GameDaily about the Hello Neighbor franchise, and how the new studio fits into its future.
GDC general manager Katie Stern talks to GameDaily about how the games industry has adjusted to remote working conditions, and the potential long-term effects on the business.
Dave Curd, studio director at PUBG Corporation’s Madison site, chats with GameDaily about what the milestone means to him, and the rise of the battle royale genre that PlayerUnknown’s Battlegrounds helped to establish.
Tilting Point CEO Kevin Segalla talks with GameDaily about the company’s mergers and acquisitions strategy, and its goal to become a top-tier free-to-play publisher.
The mobile sports developer is looking to capitalize on a traditionally under-served market.
The company’s sales are 80% digital, but it’s aiming for 90%. SuperData’s Carter Rogers weighs in.
IDC’s Lewis Ward weighs in on the enormous impact that the coronavirus pandemic has had on livestream and esports viewership.
Docherty has experience both in and out of the games industry. He spoke with GameDaily about how that experience will benefit the ‘Two Point Hospital’ dev.
The investment “cements an already close relationship,” according to the announcement.
After four months in alpha, Manticore Games is offering a way for developers to make money while using the Core platform to build games. Manticore’s chief product officer Arash Nin explains the initiative.