Game Developer Conference begins on Monday, March 21, running through the whole week. It’s an enormous buffet of panels and presentations that seeks to cater to every need, for people who live and work in the game industry. For us at GameDaily, there is no shortage of options relating to our area of interest; the […]
[email protected] gives devs access to Azure along with a robust Game Development Virtual Machine with programs such as Unreal Engine built in.
The offbeat card game/escape room hybrid became the first game to win the grand prize at both the Game Developers Choice Awards and the Independent Games Festival Awards.
PC and mobile gaming continue to be the most popular platforms, while developers remain skeptical of cryptocurrency.
GDC’s Kris Graft talks about some of the more notable data from this year’s survey.
GDC general manager Katie Stern talks to GameDaily about how the games industry has adjusted to remote working conditions, and the potential long-term effects on the business.
Microsoft’s Crystin Cox outlines the challenge that many developers face in the world of games-as-a-service, and how they can better engage their players.
ICO Partners’ David Ortiz Lapaz explains what steps devs are taking to maximize their games’ audience.
GDC 2020 has been virtual this week, but the awards for both the Choice Awards and Independent Games Festival were doled out last night. Here are all the winners.
Eve Crevoshay, executive director of Take This, provides an overview of the various mental health struggles that developers must face today and how culture change at studios must come from the top.