Ubisoft’s Chris Early and Crossover Technologies’ Eric Goldberg explained at Casual Connect how the industry is evolving with new business models and how designers must adapt.
Contributors to the FB Alpha software, used to make Capcom’s classic arcade ROMs run more smoothly, are unhappy over its use in the commercial product.
While success on the platform is subjective, $1 billion has produced a lot of games.
Will Smith invested in esports, Gen.G announced this week.
Analyst firm, Niko Partners, has released a new report detailing how China goes about approving (and denying) video games for release on console, PC, and now mobile.
StreamElements’ quarterly State of the Stream report, released on April 18, also revealed that Twitch’s top 1,000 channels are responsible for 57% of its hours watched, among other data.
At Casual Connect London, PlayFab’s Mark Val is advising a Live Ops track. In this video, Val outlines some key learnings and how to retain users.
After two years as the public face of the IGDA, MacLean embarks on a new journey at Amazon Game Tech. We caught up with her to talk about why she left and what mark she wants to leave on the game industry as a result of her work.
Turin-based Tiny Bull Studios will be showing off Blind, its unique VR title featuring a blind woman using echolocation, at Indie Prize in London.
It will still take some time while individual games get approved, but it’s a significant win for Nintendo, and could point towards their hopes for mobile gaming success in China.