League esports is the third most popular pro sports league in the US, according to Riot Games.
Oculus says that Sanzaru will maintain its autonomy. Analysts praised the move as another smart decision following the acquisition of Beat Games.
[Update: GDC now expected to happen over the summer this year, and attendees will be receiving a full refund]
The market came just shy of $1B last year, but Newzoo sees esports eclipsing the milestone this year, thanks in part to revenue from sponsorships and media rights.
Attorney Richard Hoeg weighs in on the increase in protective litigation on the part of game publishers.
In a new interview, Spencer takes aim at growing console gaming’s audience.
The ever-shifting nature of the cloud market is causing many publishers to carefully consider their approach, according to analyst Piers Harding-Rolls.
Microsoft continues to stoke the marketing hype flames to get ahead of Sony. Cross-buy support is the big news, but some analysts still have concerns about launch lineup.
The relationship between publishers and modders is a delicate one. GameDaily spoke with legal analysts in order to get some perspective.
The Taiwanese company announced three new Cosmos headsets and unveiled an XR prototype called Proton, but IDC analyst Lewis Ward hasn’t seen evidence of HTC’s strategy working yet.