Microsoft is taking its best-selling franchise to augmented reality on iOS and Android starting ‘late summer,’ potentially expanding an already enormous Minecraft player-base across all platforms.
The VR and AR studio is in a period of ‘hyper innovation and growth,’ according to CEO Tommy Palm.
In the crossover event of the decade, CEOs Kenichiro Yoshida and Satya Nadella have released a ‘memorandum of understanding’ that will bring the companies together to solve mutual technological problems.
NetEase has tripled its net income year-over-year and has sights on international expansion. Niko Partners’ Daniel Ahmad says Minecraft’s achievement in China is ‘extremely impressive.’
Amidst strong earnings that missed guidance, it remains unclear what these unannounced Ubisoft titles are, although fans may learn more soon at E3 2019.
PC Cafes, esports, and mobile will be big drivers over the next five years.
Pierre-Louis moves into permanent role, but questions about the US industry trade body remain, thanks to a Variety report.
The publisher is leaning into its reliance on the six-year-old Payday franchise while selling off almost everything else to its name.
The service has grown into more than mere messaging — it’s become an encompassing platform for game developers and consumers alike.
Take-Two CEO Strauss Zelnick tells GameDaily that he feels really good about Red Dead Online for the long-term.