Xbox boss Phil Spencer has gone on record to note that “physical is a choice that millions of people love.”
Bethesda is planting its stake in the ground with new technology and a unique approach to streaming through optimization at the game engine level.
Microsoft didn’t pull any punches at E3 this year, rolling out dozens of games for Xbox Game Pass while growing its studio system and preparing for next-gen.
The gaming community has been a charitable one, but this partnership represents a first for the esports industry.
At Casual Connect London, Ready at Dawn’s Ru Weerasuriya interviewed Media Molecule’s Siobhan Reddy about user generated content and studio management.
Jim Ryan categorically rules out merger, but could a situation exist where both could come together? We ask analysts to answer the question.
The initiative, established by the ESA Foundation, looks to address the lack of diversity in game development.
Google’s foray into the world of cloud gaming will also offer straight purchases of games, but how revenues will be split with developers is not yet known.
The company will give a combined $1 million to three nonprofits, along with inviting customers to donate to each charity. While the drive isn’t particularly new, it demonstrates a growing interest in making games a more inclusive space.
GameDaily is a year old today and as we step into our second year, we want to share a few things we’ve learned along the way.