Popular online game creation platform Roblox has grown 87% year-over-year, reaching $92 million in the mobile sector for the third fiscal quarter of 2018, Sensor Tower reports.
Episode three of GameDailydotPlay provides a bit of a history behind the bombastic JRPG and why it refuses to be shelved, even though it hasn’t been particularly successful.
Thanks to a focus on a continuing revenue model, Activision Blizzard’s market value has grown by over $50 billion since 2012.
Differences in labor laws between studios and radio silence from the company-at-large maintains the corporate opacity.
The Dead by Daylight developer is fighting side-by-side with Warner Bros. in a legal battle against Bethesda over an alleged Westworld reskin of Fallout Shelter. But the future looks promising for the Canadian indie studio.
Discord has taken the gaming world by storm, but can it compete with Steam and other established marketplaces?
Bandai Namco and CD Projekt Red have previously worked together on distribution of the ‘Witcher’ games, as well.
Sega is following in the Japanese government’s footsteps with a workload reform initiative that aims to keep overtime hours below 100 per month.
Activision triumphs digital sales, but UK boxed sales hit a new low.
Rockstar Games’ Dan Houser has revealed that the studio’s senior devs crunched for several weeks to polish the upcoming blockbuster. Developers tell us how detrimental crunch really is.